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Star Trek Into Darkness goofs

Character error

Spoiler!

Sulu warns that unless the Enterprise reduces speed, it will be incinerated as it descends through the atmosphere. However, for a craft the size of the Enterprise most of the structure would survive atmospheric entry — particularly given that at about 25,000 mph it would traverse the lower atmosphere in approximately ten seconds. Consequently, any destruction would be caused not by atmospheric heating but by the subsequent impact on land or sea.

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Spoiler!

After the attack on the senior officers' meeting, Scotty, while explaining how Khan escaped, refers to Kirk as 'Captain'; however, Kirk had been demoted to First Officer and should have been addressed as Commander. Additionally, when entering the senior officers' meeting, Kirk is shown with four shoulder insignia indicating the rank of Captain, when he ought to have been displaying only three, as Spock is.

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When Spock is due to beam down after Khan, Checkov transmits the co-ordinates to the Transporter Room. The Transporter Officer then replies "Co-ordinates confirmed", although he ought to have said "Co-ordinates received" since he has no means of confirming the figures.

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Continuity

During the final battle sequence, Sulu and Spock's seatbelts briefly vanish and then reappear.

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As Kirk, Spock and the two security officers rush off the shuttlecraft firing at the Klingons, the officers don't appear to have been shot — yet they vanish completely from the sequence.

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McCoy is conducting experiments on a dead tribble. Later, after numerous tremors, explosions and the Enterprise being actually turned upside down, the tribble is seen resting in exactly the same spot. It couldn't possibly have remained on the table, and McCoy evidently had far more pressing matters than to bother returning a dead tribble there.

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During the initial scan by Bones when they board the ship, Kirk is wearing a ring on his little finger; the next time his hand is visible the ring is absent, but it reappears in the subsequent shot.

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Spoiler!

When Kirk stands at the windowed hatch to the warp core, Spock places his hand on the glass to mirror Kirk’s. His fingers form the Vulcan salute in that shot, but in the following shot he is no longer making the gesture.

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As the camera pulls back after Kirk shoots the Nibiran creature and the local Nibirans reach the spot, the creature has disappeared. One of the natives even runs across the exact patch of ground where it ought to have been.

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Spoiler!

When Kirk pulls Scotty in from the walkway, there is no-one nearby and gravity is clearly acting sideways relative to the railing. It would therefore have been impossible for Chekov to turn up in time to catch Kirk's hand, even had he been making his way along the railing.

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While Kirk is talking to Pike in a bar his glass is almost empty. Yet in one shot, when he raises it to take a sip, the glass appears full; in the subsequent shot, as he actually drinks, it is almost empty again.

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When the Enterprise's waste-ejection port is first seen, it is positioned roughly halfway up the secondary hull and is flanked by sliding panels. Nearly two minutes later those panels have vanished and the port appears to be further down and forwards.

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Spoiler!

Uhura uses the transporter to beam onto Khan and disable him, in an attempt to give Spock a fighting chance. After she incapacitates Khan, she alternately appears and vanishes between cuts.

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Shortly before Kirk enlists Khan to help him board the Vengeance, Spock and Kirk engage in a heated exchange in the corridor. While Spock is lecturing Kirk about making prudent choices, a female crew member (wearing a red uniform, her hair tied in a bun, and reading a handheld device) walks past them along the corridor. A few seconds later, as Kirk shouts "You're right!", the same woman walks past Kirk and Spock again along the corridor. (The second time she passes, she glances at them as Kirk raises his voice, then appears to walk off shaking her head.)

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When Kirk grabs Scotty while hanging from the walkway, his thumb isn't wrapped around the rail. A few seconds later, when the camera cuts to a close-up of Kirk's hand, his thumb is shown wrapped round the rail. In the very next shot, however, his thumb is once again not around the rail.

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When Kirk is summoned to the engine room, his tunic is fastened until Scotty and Bones prevent him from entering the radiation chamber while the front flap of his tunic is fully open. Kirk moves to the chamber's glass door and the flap is partly closed. There is a view from behind of him looking at Spock inside the chamber, then a front shot of him in which the flap is once again fully open.

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Kirk stepped through a doorway holding a gun in his left hand and moved off-camera to the left; in the subsequent shot the weapon has disappeared and his hand is tucked into his pocket.

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While Pike is reproving Spock and Kirk, close-up shots of Kirk reveal a small notch shaved into his right eyebrow. At other times, Kirk's eyebrows display varying degrees of bushiness.

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When Kirk & Pike are summoned back to Daystrom, Kirk is shown wearing three pips on his shoulders and Spock addresses him as "Commander". Yet when everyone is seated at the table, several shots of Kirk clearly reveal he still has four pips.

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Errors in geography

In the film's opening establishing shot of London, shown directly after the main title, the morning sun is depicted rising over the city's skyline from the west.

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Spoiler!

The Enterprise was travelling to Earth at high warp when it was attacked by the Vengeance; after the ship was disabled and fell out of warp, it ended up inside the moon's orbit. By that stage the Enterprise ought already to have dropped out of warp, having effectively arrived at its destination.

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When the Enterprise arrives at the Klingon homeworld, the title card erroneously names it as "Kronos" instead of "Qo'noS."

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Factual errors

As the Enterprise drops out of warp, Sulu reports an altitude of 237,000 km above the Earth. After Khan's vessel explodes, the Enterprise loses power and begins to plummet towards the planet. Even if one assumes full Earth gravity at that altitude, an object would take nearly two hours to reach the surface (roughly 1 hour 50 minutes before it would break up in the atmosphere). On screen, however, this occurs in about three minutes.

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The hangar of the Vengeance contains a vast volume of air, and the port at the far end is very small. Given the large amount of air between him and that port, it is unlikely the crewman would have been blown out of the hangar. The body of air between him and the near end of the hangar would not have been sufficient to "blow" him along the length of the hangar and through the port. Instead, he would have experienced a drop in air pressure and might have suffocated, while still having had ample time to shoot Scotty.

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At one point in the film the villain is rendered unconscious by a single phaser shot. Later in the film, the same villain endures several stun shots and appears to suffer no ill effects.

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While both vessels still have power, they are depicted as stationary above the Moon, since the Moon appears in separate scenes several minutes apart. When the Enterprise sustains further damage and loses power, it would not fall towards the Earth, because it would retain the Moon's orbital velocity. Were it to collide with anything, it would strike the Moon, as the ships are clearly not in orbit, remaining fixed over the same surface features.

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When Scotty is aboard the Vengeance, he claims that if he opens an airlock he will "freeze, die and explode." While people exposed to the vacuum of space would indeed freeze and perish, they do not, in fact, explode.

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Incorrectly regarded as goofs

Spoiler!

When Kirk kicks the damaged warp core to try to seat it, he is in fact propelling it the wrong way (away from the centre). Miraculously, the core still ends up in the correct position. The power disturbance had severed remote control of the warp-core alignment mechanism and allowed it to become misaligned, so it would not respond to remote commands once power was restored. Any movement of the mechanism might permit remote control to be re-established, meaning the direction of the kicks would not matter; Kirk was merely attempting to dislodge it so it could be realigned by the remote calibration settings.

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If both the Vengeance and the Enterprise were travelling at warp, the Vengeance shouldn't have been able to hit them with phasers. Photon torpedoes are said to travel faster than light, whereas phaser beams aren't. According to warp travel theory, though, starships move inside a warp bubble: space itself moves FTL around the vessel while the ship inside the bubble remains essentially stationary, not travelling through space. If the Vengeance waits until it is extremely close to the Enterprise before firing its phasers, it is conceivable that the two warp bubbles overlapped. In that case both vessels would be effectively stationary in the same region of space, which would allow the phasers to function as depicted.

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When Kirk instructs Scotty to render Khan unconscious with his standard-issue phaser, Khan collapses to the floor immediately and is temporarily immobilised. Later, when Uhura fires at Khan repeatedly during the struggle with Spock, those shots scarcely affect him. One could suggest that Khan's genetically engineered superior physiology, combined with the surge of adrenaline from the fight, might boost his endurance.

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Spoiler!

When Scotty resets the Vengeance's systems, the large ventral weapons suddenly sag downwards as if pulled by gravity. However, there is no gravity present — otherwise the debris between the vessels would have fallen clear. Reorienting them would require not only power but an order to angle the weapons down, yet at that point in the narrative no commands can be issued to the weapon systems. Still, as shown in many earlier films and television episodes, "powered down" weapons tend to move to a parked position, typically pointing downwards, much like a soldier lowering a small arm. It is never explained whether this is caused by an electrical command or by a mechanical mechanism, but it is reasonable that a "powered down", or otherwise "unpowered" weapon would adopt a less aggressive appearance, such as pointing away from a previous target.

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When Khan describes the dreadnought-class starship, he says it's twice the size and three times the speed of the Enterprise. That would imply a capability of about warp 27. Warp 13 is the fastest explicitly mentioned "warp speed" in Star Trek's history. Warp factors for whole numbers rise exponentially. According to The Star Trek Encyclopedia, calculations from that era suggest that "3 times faster" equates to roughly warp 13. Beginning with TNG, the warp-speed scale was revised to a different progression, though the same physical limitations remained — only the numerical designations changed. Later calculations placed warp 9.99 as the limit before entering "transwarp", whereas earlier material, and the continuity at the time of this film, considered warp 21 to be "transwarp".

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Plot holes

Spoiler!

During the final battle the Enterprise is in an orbit adjacent to the Moon. Its engines are disabled (no warp, no impulse, no manoeuvring thrusters), and it plummets to Earth within minutes. Any object that close to the Moon would have struck the Moon's surface.

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Spoiler!

It makes no sense for pedestrian traffic and service vehicles in the city to behave as though it were a normal day mere moments after a large spacecraft crashed into the city and still looms above the ground higher than most buildings, plainly visible to anyone on the ground. The impact alone would have felt like an earthquake, which would certainly have grabbed everyone's attention in San Francisco.

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When on the verge of setting out on their "never before attempted" five-year mission, Kirk asks where they should go. It is absurd to imagine that Star Fleet would not have spent considerable time planning it. Furthermore, given Kirk's unreliability — his falsification of official reports, his early readiness to breach ethical standards with the intention of wilfully murdering a villain, and above all his disregard for the prime directive — there is no chance he would have been entrusted with this mission. Were this to occur today in, say, the Navy, there is no way he would ever be given another command.

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In the climax Khan needs Spock to lower the Enterprise's shields so he can beam the 72 torpedoes carrying his crew onto the Vengeance. However, earlier General Marcus beams his daughter Carol onto the Vengeance without the Enterprise having to lower its shields.

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Even if nobody else could work out how to apply Scotty's trans-warp beaming equation to beam Khan back from Qo'noS (bearing in mind that neither planet was at warp in any case), the Klingons could certainly beam a larger force into the deserted city on their homeworld, and any transporter on Earth could have aided the Enterprise when it was near the Moon.

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Revealing mistakes

Spoiler!

When Carol is brought back to the Enterprise with a fractured leg, she cannot walk without assistance. Yet once she is in the medbay and the camera pans away, she is seen walking normally out of frame.

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In several scenes aboard the Enterprise, the seatbelts are plainly not secured to any anchor points.

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Khan claims the Enterprise's life-support is located "behind the aft nacelle". That makes no sense: the two nacelles are aligned fore-and-aft, one directly behind the other, so there is nowhere behind them — the nacelles are the rearmost sections of the vessel.

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